2016/08/24

NFS: Underground 2 CfgInstaller v1.5

The following packages have been updated:

NFS:Underground 2 ModTools v1.2 
NFS:U2 BMW M3 v1.2

NFS-CfgInstaller has been removed and replaced with a new tool: NFS: Underground 2 CfgInstaller.


The tool has user friendly interface and supports .u2cfg and .u2car files.

Old NFS-CfgInstaller tool was detected as a virus. It was a false positive detection (it's a very common problem in the antivirus industry).

2016/08/21

NFS-VltEd v3.0 Released

New version of NFS-VltEd has been released. Version 3 brings a lot of features and fixes over the older release. New user interface is probably the first thing that can be noticed.

Old user interface:



New user interface:

Now more values are visible so it will be a lot easier to compare and edit game's database. The next and also the most important feature of the tool is completely new write functionality. All databases are written from scratch after each save. That allows to edit each of text. In the old version it was possible to change offset because of fixed strings table. Now any text value can be changed.
Here is a difference of text values between the old and the new version of NFS-VltEd:
Added reset functionality that allows to restore modified value to initial value.



There is an list of supported games:
  • Need for Speed: Most Wanted
  • Need for Speed: Carbon
  • Need for Speed: ProStreet
  • Need for Speed: Undercover

Additional features and fixes:
  • fixed a major bug that caused corruption of database
  • added support for new data types
  • decoded new hashes

Requirements: 
  • Microsoft .NET Framework 4.5 

Known issues:
  • NFS:MW Mod Loader scripts are not supported because of different offsets that cause game crash.



2016/01/17

NFS-VltEd v2.1 Released

This release of NFS-VltEd adds the following new features and support.
  • Added sorting of middle column,
  • Added Reopen option which re-reads the currently selected databases,
  • Fixed an issue related to NFS World Online.

In the meantime I'm working on a simplified user interface that will allow modifying and viewing individual values more easily. Below is a screenshot showing the interface that will be delivered in a future update.

2016/01/11

NFS-VltEd v2.0 Released


What's new in NFS-VltEd.

  • Added support for gameplay.bin, cars_vault.bin, commerce.bin files
  • Added automatic backup of modified files
  • Added support of various data types
  • All vlt & bin files are loaded at once
  • Fixed several bugs when saving to file
  • Fixed reported issues
  • Added hundreds of resolved hashes
Usage:
  • Open NFS-VltEd. 
  • Press Ctrl+O on keyboard or click File/Open menu to select game installation folder you want to edit.
  • Edit any value you want then press Ctrl+S or click File/Save to save changes directly.
  • You can also export your changed values to NFS-ModInstaller* by nfsu360 configuration file, you can later import these setting back to NFS-VltEd or add it to mod installer package.
* - This tool will be a part of NFS-Toolkit package.


Requirements:
  • Microsoft .NET Framework 4.5

2015/07/08

NFS-VltEd v1.1 Released

New features:
- ability to load the following files: globalmemoryfile.bin, attributes.bin, fe_attrib.bin, gameplay.bin & gameplay.lzc (except NFS:ProStreet and NFS:Undercover)
- added new decoded hashes (thanks to Robin'7t4)
- dark theme (optional)

- support for NFS:World
- added list of modified values that allows to view and switch between them

Requirements:

  • Microsoft .NET Framework 4.5
  • To extract .rar archive latest version of WinRAR is required

2015/07/02

NFS-VltEd Released

NFS-VltEd it's a editor that allows to view and modify data in game database. The tool was designed to be very easy to use so it has built-in data validation and all changes are directly saved to database.

Supported games:
- NFS:Most Wanted
- NFS:Carbon
- NFS:ProStreet
- NFS:Undercover

Thanks to Robin'7t4 most of hashes are resolved and will be successively updated.

Requirements:
  • Microsoft .NET Framework 4.5
  • To extract .rar archive latest version of WinRAR is required

2015/05/06

NFS Modding Toolkit #3

Need For Speed Toolkit is "all-in-one" powerful modding tool, it is texture viewer, geometry viewer and texture & geometry compiler for NFS games (from Underground to Undercover) and even more... 

The tool was designed to be very easy to use. Loaded geometry data or textures can be exported to NFS binary format.


Citroen is an exclusively created test car using this tools and it will be released soon.



2015/04/28

NFS Modding Toolkit #2


All projects have been cancelled but it is not a bad news because I decided to create a all-in-one tool called NFS Modding Toolkit. The tool will have a user friendly interface that allows to load various files (.obj, .z3d (v1 only), .bin (textures, geometry)). Right now supported games are:
  • Need For Speed Underground 2 (read only)
  • Need For Speed Most Wanted (read only)
  • Need For Speed Carbon (read only)
  • Need For Speed ProStreet (read only)
  • Need For Speed Undercover (read  / export)

I will keep you posted.


Example car for Need For Speed Undercover

Need For Speed Most Wanted


Need For Speed Underground 2





2013/12/22

NFS Modding Toolkit

Added new functionality to NFS Modding Toolkit. Now all textures are displayed as a list of images and can be exported via 'Texture' menu. Current version of the tool supports reading textures from the following games:
  • NFS Underground 2
  • NFS Most Wanted
  • NFS Carbon
  • NFS ProStreet
  • NFS Undercover
Also there is an ability to load textures from directory. Loaded textures can be exported to TEXTURES.BIN file that is compatible with Need For Speed Undercover game. In future other games will be supported as well.


Example file from NFS Underground 2 loaded into Toolkit.

Example file from NFS Undercover loaded into Toolkit.

2013/12/16

NFS: Undercover ModTools - update 2

I am still working on the tools for Need For Speed Undercover. I made huge progress. Geometry Compiler, Texture Compiler and Geometry Viewer have been replaced by single tool called NFS Modding Toolkit. More detailed information about this tool will be posted soon.

The current version of the first car that is fully supported by the game. This car was created by Robin'7t4.