NFS:MW Geometry Compiler features: - supports .obj format - supports .z3d format - automatically converts the names to uppercase - car selection (automatically adding prefix) - optimisation of compilation
With NFS:U Geometry Compiler you can create fully functional mods for NFS Underground. NFS:U Texture Compiler is tool for creating NFS: Underground textures.bin files. Compiler support .dds files. DDS file must be compressed as DXT 1 or DXT 3. Long names are supported. NFS-CfgEd for NFS:U - with this tool you can fix wheel positions for your addons cars and also you can assign 'Manufacturer logo' to your car. You can import exported files using NFS-CfgInstaller. You can provide NFS-CfgInstaller with your own mod package to allow install configuration data. Download the latest version here
NFS:U2 Car Installer is tool that allows to install compiled cars as different. This tool converts geometry, textures and configuration data during installation to target car. Update 2017/02/01: This project is suspended so the tool is not available to download.