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Showing posts from February, 2010

NFS:U2 Environment geometry preview

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Few example objects from NFS:Underground 2 game viewed using the new tool. Dyno:

NFS:MW ModTools Announced

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NFS:MW Geometry Compiler features: - supports  .obj format - supports .z3d format - automatically converts the names to uppercase - car selection (automatically adding prefix) - optimisation of compilation  

NFS:U ModTools v1.0 released

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With NFS:U Geometry Compiler you can create fully functional mods for NFS Underground. NFS:U Texture Compiler is tool for creating NFS: Underground textures.bin files. Compiler support .dds files. DDS file must be compressed as DXT 1 or DXT 3. Long names are supported. NFS-CfgEd for NFS:U - with this tool you can fix wheel positions for your addons cars and also you can assign 'Manufacturer logo' to your car. You can import exported files using NFS-CfgInstaller. You can provide NFS-CfgInstaller with your own mod package to allow install configuration data. Download the latest version here

First custom car for NFS: Underground released

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The worlds first community created custom car modification for Need for Speed Underground - BMW M3. Download the latest version here

NFS:U2 Car Installer Announced

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NFS:U2 Car Installer is tool that allows to install compiled cars as different. This tool converts geometry, textures and configuration data during installation to target car.   Update 2017/02/01: This project is suspended so the tool is not available to download.

NFS:U2 ModTools v1.2 released

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Updated version released. New features are in previous post: New features in incoming update 2 for NFS:U2 ModTools Download the latest version here