That’s another fantastic achievement, Dawid! I’ve just tested the car and – unsurprisingly – it works (and looks) just fine and feels like it’s always belonged to the game in the first place. Sure, I’d love to see an example demonstrating the various extras (s/a custom lights, bumpers, side skirts and what not) but, after all, that's something for ambitious car creators to bother with.
So… you finally did it! You managed to enable support for user–created add–on cars in two of the most successful NFS titles to date, which seems even more impressive considering that even Arushan gave up trying to accomplish the task because of the significant complexity of those games. It’s quite unfortunate that it had to be someone as narrow–minded and prejudiced as Sinisterrorist to break out the news to the community members both at NFSCars and NFSAddOns in such an arrogant and dismissive manner but… you know what? Just ignore this tactless asshole and enjoy the enthusiastic feedback from the many grateful fans.
I’m led to believe that you (along with your trusty ‘test driver’ and, uhm, occasional modeler known as Robin’7t4) are currently working on yet another (secret) title so… the best of luck with that and THANK YOU so much for your talent, dedication and patience!
New features and improvements in this release: Many fields now have names instead of just numbers Automatic insertion of new line at the end of the ScriptEditor New Collection Editor fully integrated with the ScriptEditor Improved Find function. Added the possibility to search in Nodes, Fields and Values Added ability to configure visual and collision model in the MODEL field Now the ModScript supports checkboxes and radiobuttons. It allows to select which features of the mod will be installed. Mods are not now installed automatically but only after clicking on the Install button. Fully supported 64-bit hash algorithm (Most Wanted) Dark Theme minor improvements Added new hashes and many minor improvements Issues fixed in this release Incorrect expansion of base fields outside the range, for example: resize_field pursuitlevels heat_06 cops -100 Shifting sound disappeared after the database was saved (Most Wanted, Carbon) Camera issue in a
the download link is invalid
ReplyDeleteWooo dude you did it!! Nice work men
ReplyDeletethe download link is valid!
ReplyDeleteall is OK!
That’s another fantastic achievement, Dawid! I’ve just tested the car and – unsurprisingly – it works (and looks) just fine and feels like it’s always belonged to the game in the first place. Sure, I’d love to see an example demonstrating the various extras (s/a custom lights, bumpers, side skirts and what not) but, after all, that's something for ambitious car creators to bother with.
ReplyDeleteSo… you finally did it! You managed to enable support for user–created add–on cars in two of the most successful NFS titles to date, which seems even more impressive considering that even Arushan gave up trying to accomplish the task because of the significant complexity of those games. It’s quite unfortunate that it had to be someone as narrow–minded and prejudiced as Sinisterrorist to break out the news to the community members both at NFSCars and NFSAddOns in such an arrogant and dismissive manner but… you know what? Just ignore this tactless asshole and enjoy the enthusiastic feedback from the many grateful fans.
I’m led to believe that you (along with your trusty ‘test driver’ and, uhm, occasional modeler known as Robin’7t4) are currently working on yet another (secret) title so… the best of luck with that and THANK YOU so much for your talent, dedication and patience!
Sweet! /goes and looks for his Ug1 CD...
ReplyDeletemore car pls
ReplyDeletegreat job