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NFS-TexEd v1.5.1 released
NFS-VltEd v4.5 Released
New features and improvements in this release: Many fields now have names instead of just numbers Automatic insertion of new line at the end of the ScriptEditor New Collection Editor fully integrated with the ScriptEditor Improved Find function. Added the possibility to search in Nodes, Fields and Values Added ability to configure visual and collision model in the MODEL field Now the ModScript supports checkboxes and radiobuttons. It allows to select which features of the mod will be installed. Mods are not now installed automatically but only after clicking on the Install button. Fully supported 64-bit hash algorithm (Most Wanted) Dark Theme minor improvements Added new hashes and many minor improvements Issues fixed in this release Incorrect expansion of base fields outside the range, for example: resize_field pursuitlevels heat_06 cops -100 Shifting sound disappeared after the database was saved (Most Wanted, Carbon) Camera issue in a
Will we ever get your tool, with that you export/import geometry from a game? :P
ReplyDeleteProbably not :(
DeleteWhy will not we get your tool? We should get it like every other tool we got so we can edit maps and create new districts and cities
DeleteHi, can you tell me what you are working on? As far as I understand, you are developing a modding toolkit, but the tool that you use to create material from commercials is not available to the public. Then what tools are published, what do they allow, and what will your development allow? What are your plans? :)
ReplyDeleteIs there any tool for create custom races or I can create them using nfs-vlted?
ReplyDeleteis there a possibility PS2 and Wii disculator files get supported by VltEd?
ReplyDeleteHow to modify the "bios" of rivals in nfs mw?
ReplyDelete