NFS Modding Toolkit

Added new functionality to NFS Modding Toolkit. Now all textures are displayed as a list of images and can be exported via 'Texture' menu. Current version of the tool supports reading textures from the following games:
  • NFS Underground 2
  • NFS Most Wanted
  • NFS Carbon
  • NFS ProStreet
  • NFS Undercover
Example file from NFS Underground 2 loaded into Toolkit.

Example file from NFS Undercover loaded into Toolkit.
Also there is an ability to load textures from directory. Loaded textures can be exported to TEXTURES.BIN file that is compatible with Need For Speed Undercover game. In future other games will be supported as well.

Comments

  1. Can someone post a download link to this tool please?

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  2. nfsu360, please make a export function for geometry and textures bin files of the game NFS World. The latest versions of the game have file format geometry.bin textures.bin and 99% similar to the format of the game NFS ProStreet archives simple. Zmodeler 2.1.0 Program recognizes the format of the geometry, but crooked, scene turns empty. I hope you manage to crack the protection and make a program for export geometry and textures of this game. I'll wait for your answer. Sorry for my English, I used the Google Translate.

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  3. Awesome! Great work, as always. ANy updates on VLT-Edit for NFS Carbon?

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  4. Great news dude!! Glad to see this news and wait new rools of you;) And can you make editor for PARTS_ANIMATIONS.bin of NFSU2? We need to correct coordinates of dummies of doors and hoods..

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  5. Any progress with editing world geometry?

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  10. At least say when it will be released :(

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