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NFS-TexEd v1.5.1 released
NFS-VltEd v4.5 Released
New features and improvements in this release: Many fields now have names instead of just numbers Automatic insertion of new line at the end of the ScriptEditor New Collection Editor fully integrated with the ScriptEditor Improved Find function. Added the possibility to search in Nodes, Fields and Values Added ability to configure visual and collision model in the MODEL field Now the ModScript supports checkboxes and radiobuttons. It allows to select which features of the mod will be installed. Mods are not now installed automatically but only after clicking on the Install button. Fully supported 64-bit hash algorithm (Most Wanted) Dark Theme minor improvements Added new hashes and many minor improvements Issues fixed in this release Incorrect expansion of base fields outside the range, for example: resize_field pursuitlevels heat_06 cops -100 Shifting sound disappeared after the database was saved (Most Wanted, Carbon) Camera issue in a
Amazing! Amazing work!
ReplyDeletethe hype is real :P good job! :D
ReplyDeleteI'm more hyped for this than for any game this year
ReplyDeleteNice :D
ReplyDeletesay, can i ask you when does globaled gets released?
thanks :D
Oh Nice! globaled when? i cant wait to drive A4 model in G35 Lel
ReplyDeleteMore hyped for this than NFS Payback..... i guess im more hyped than donald trump too..
ReplyDeleteSame here lol! This NFS TOOLKIT is way better, than the release of NFS Payback.
DeleteNice work, also i hope soon the World and Undercover can be supported too :D
ReplyDeleteI cant wait until ProStreet gets support, and then there is the slow ass wait for the download link 😩
ReplyDeleteGames that had confirmed NFSTool support.
ReplyDeleteEAGL 1
Need For Speed Hot Pursuit 2 - unknown support
Need For Speed Underground - unknown support
EAGL 2
Need For Speed Underground 2 - OK (confirmed)
Need For Speed Most Wanted - OK (confirmed)
EAGL 3
Need For Speed Carbon - OK (confirmed)
Need For Speed Prostreet - probably yes
EAGL 4
Need For Speed Undercover - probably yes
Need For Speed World - from old comments (confirmed)
Most Wanted is part EAGL 2, part EAGL 3, it depends on the platform.
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ReplyDeleteBayview city needs some pursuit breakers and hiding spots to be better.
ReplyDeleteI think everyone who's going to use this should start making his car/city models to compile and releace them as soon as the tool gets ready.
DeleteDamn,can't wait anymore! 😊
Holy shit! Keep going, man!
ReplyDeleteCan't wait for support U1! So, amazing work nfsu360, thanks!
ReplyDeleteWill the tool be released this year or nah?
ReplyDeleteCan you release toolkit for need for speed hot pursuit 2? i want to edit autumn maps to look like on PS2
ReplyDeleteNeed For Speed Hot Pursuit 2 won't be supported by any of my tools. NFS-Toolkit will support the following games: Underground 2, Most Wanted, Carbon, ProStreet, Undercover and World. In future support for Underground may be added.
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ReplyDeleteWill you continue to explore the game engine after the release of the NFS Map Editor? Since it would be cool if it was possible to create their own race and plot, as well as add new cars, and not replace (which, by the way, is relevant for NFS World)
ReplyDeleteI can't wait a release tool anymore)
ReplyDeletewhat are the limitations of the nfstool and the EAGL Engine? I think the size of the map of the game.
ReplyDeleteThe entire map is likely to be divided into smaller pieces as it is in GTA San Andreas.
How many new cars will be added to the game? If the action required adjustments for the bits through the IDA (app patching).
In Carbon at least, we will be able to increase the limitations of the game with a tool by Xan, which will allow us to port more than a city with the toolkit.
DeleteCan t wait nfs ug2 map in carbon :))))
ReplyDeleteOnly drag events wouldn't be possible to remake in NFS Carbon. Circuits, Street X and URL's(Can be done as Race Wars) all of them name as Circuit Events.
DeleteDownhill Drift - Canyon Drift conversion
NFS Toolkit will be mix of VLTEd, TexEd, LangEd, car compileres for Black Box games etc?
ReplyDeleteI'm here, that thought. And if you find out how physics is done, the race, etc. ... Is it possible to port NFSU1 / 2 to Windows Phone, Ios and Android. Ie again to make the game on anreal or unit 3d and release to the above listed OS. Do everything in secret, that EA would not be required to stop the development, as it was with the Stalker project (who is interested, then go to the search engine)
ReplyDeleteYou're my Hero.
ReplyDeleteA-W-E-S-O-M-E !!!!!!!!!!!!!!!!!!!!!! :OOOOOOOOOOO
ReplyDeleteAnd wheris link?? :( i cant dawnload it .Eah fantastik tool now game get second life.
ReplyDeleteGuys please just don't take a job offer from EA! :D You have more fans than you think : ) This is so inspiring, map editor to NFS lol....
ReplyDeleteI'm very proud of what you are doing.
ReplyDeleteRipping the Underground 2 map and improve it would give me something to toy with.
Perhaps it could be done even for the Street Legal Racing Redline community too.
I don't think that it can support Underground, that game has not free roam and a complete map.
ReplyDeleteWhen you download this Toolkit? This year the program will be released or not? Nfs360 expect you to answer my two questions! ;-)
ReplyDeleteHi, have you tried to import a map NFS U2 or NFS MW in GTA 4 or GTA 5?
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ReplyDeleteHi it would be possible to change the original garage of the nfsu2 for another cone of the nfsmw I am waiting for your answer nfsu360
ReplyDeleteWhen are you going to release this?
ReplyDeleteplease put the 3D model of the city of NFSU2 to download <3
ReplyDeletewhere are the link?
ReplyDelete@nfsu360
ReplyDeleteHow you open L4RA.BUN on first NFS U2 screenshots?
I want to export this to 3ds max with textures, can you say HOW ITS POSSIBLE TO OPEN .BUN MAP FILE???