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NFS-TexEd v1.5.1 released
NFS-VltEd v4.5 Released
New features and improvements in this release: Many fields now have names instead of just numbers Automatic insertion of new line at the end of the ScriptEditor New Collection Editor fully integrated with the ScriptEditor Improved Find function. Added the possibility to search in Nodes, Fields and Values Added ability to configure visual and collision model in the MODEL field Now the ModScript supports checkboxes and radiobuttons. It allows to select which features of the mod will be installed. Mods are not now installed automatically but only after clicking on the Install button. Fully supported 64-bit hash algorithm (Most Wanted) Dark Theme minor improvements Added new hashes and many minor improvements Issues fixed in this release Incorrect expansion of base fields outside the range, for example: resize_field pursuitlevels heat_06 cops -100 Shifting sound disappeared after the database was saved (Most Wanted, Carbon) Camera issue in a...
AM I SLEEPING
ReplyDeleteam too
Deleteis there a downLOAD Link or this is not finished yet?
Deleteis there a downLOAD Link or this is not finished yet?
Deletedownload button, where is ? º^º
DeleteI can't wait Bayview in Carbon or MW. Or Palmont in UG2 (or Rockport)
ReplyDeleteWe will do them too. ;)
DeleteGreat work man. What about pursuit breakers of Carbon and did you connected those cities from old bridge?
ReplyDelete:
DeleteThis is insane... cant wait when this tool will be fully released...
ReplyDelete<3
ReplyDeleteI'm dreaming or something because i can't believe this is for real
ReplyDeleteholly god! I cant believe this is happening, its a dream come true and i cant wait to the release of the tool
ReplyDeleteI've dreamt for this for years, and it's finally becoming a reality :D!! This marks a new era of modding these EAGL games. Thank you nfsu360, simply thank you for everything, for me you are with no doubts the King of NFS Modding
ReplyDeleteUnderground 1 in NFS Carbon will be awesome remake to do.
ReplyDeleteProbably not possible,as UG1 wasn't freeroam able in the first place and even if you can freeroam in UG1 the map is not finished either.
Deletenfsu360, you've yet again exceeded my expectations. Great Work!
ReplyDeletecant wait for map from undercover to be in nfsw....
ReplyDeleteMe too!
Delete++1
ReplyDeletejust imagine nfsu1 city in free roam connected with other nfs cities and carbon canyons, thank you nfsu360 for such an amazing work!
ReplyDeleteNFSU1 is really not freeroamable in the first place,as the map is largely unfinished as it was not meant for freeroam.
DeleteI really look forward to the release of your program, that other cities have been added to the illegal NFS World, since it is very necessary now. NFS360 you will help Soap Box Race World, after the release of the program? Your pomoshch NFS World is very much needed!
ReplyDeleteSHOW MAN......!!!!!!!!!!!!!!!!!!!!!!!
ReplyDeleteWill we be able to convert maps from non EAGL games like NFSMW 2012, Burnout Paradise or Test Drive Unlimited 1/2?
ReplyDeleteP.S. will we be able to ADD cars to any of the games (I'm especially interested in MW) without removing one?
DeleteWe need GlobalEd for this
Delete@Jdmschik Zhernovenkov for map conversion or adding new cars?
DeleteGlobalEd - will allow to add new cars.
DeleteNFS-Toolkit supports .OBJ format so it will be possible to convert maps from different games but this will require some additional work (collision must be created as 3d mesh)
Vlt-Ed already allows for adding new cars :v
DeleteVLT-ed can't add new cars but it can create/modify the database for new cars
DeleteVLTEd can already ADD cars but problem is that you need to ADD the CAR's model/mesh in the game file manually and with NFSC it is already possible but for NFSMW you need to add every model hash,which is basically not possible without the tool/part of toolkit GLOBALED which will add the model into the file.... again NFSU360 is a legend
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DeleteIsn't the NFSWO map just the Carbon & Most Wanted maps slapped together? if this means I can swap MW's map with NFS World's map, that'll be so cool!
ReplyDeleteat the moment NFS World is not supported but when it will be then of course it should be possible to convert map between those games
DeleteProblem with World's map is the lack of the unfinished bridge (in world it's just a tunnel) and the map ANYWAY needs to be converted probably due to incompatibility
DeleteThis tool should also allow one to go in and edit the race tracks? Like changing routes or make drags longer? (Ofc i am focused on Nfs Ps but still it would be funny in carbon or mw too)
ReplyDeleteThat would be pretty interesting. I'd actually like to see that.
Deletethe tool will allow to create / modify tracks too
DeleteI can't wait to see Underground 2 maps on Carbon.
ReplyDeleteNo Dawid widze działasz znow tzn dalej hehe pozdro Sido90rsl z kiedys nfsmoddingcenter
ReplyDeleteDamn, you crazy! Amazing work!
ReplyDeleteWould love to see Olympic City in UG2.
ReplyDeleteit's Cool :D
DeleteI don't think nfsu360 will ever add support for NFSUG1 as the map was not meant for freeroam,and it is largely unfinished,if you look at the unused areas (where no race track is assigned) its unfinished/has reset areas/has invisible collision mesh/barrier
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ReplyDeleteAny other NFS games I get support for NFSTool-kit? Especially games that have sub-supported support nfstoolkit. (Most Wanted,Underground2,Carbon)
ReplyDeleteI hope is possible to convert real city (like LA or San Francisco) to U2 from The Crew
ReplyDeleteDon't you wanna convert Australia from Forza Horizon 3? XD
DeleteJust kidding,sounds nice :)
Supports car conversion too right?
ReplyDeleteYes, of course)
DeleteYes as we can also convert dodge neon srt4 from UG1....... aaaaa xd
DeleteI have two questions:
ReplyDelete1. With the toolkit, Is it possible to use the AI racers' cars as a playable vehicle in Underground 1 and/or Underground 2?
2. Will this allow addition of textures, specifically vinyls for cars, to the game?
would it be too much to ask if i can be the test bunny when you add support for nfs ps?
ReplyDeleteprostreet is already supported
Deletenot to be rude but who are you and how are related to this mods development and how do you even know that?
DeleteYou don't actually need to be related that much at the development of the tool to know those things.nfsu360 will always announced which game is supported and what feature is in the tool
DeleteTrue but he hasnt announced that pro street is supportes yet. Thats why i asked him :)
DeleteHe actually did a long time ago.. When he announced NFS MODDING TOOLKIT:https://nfs-tools.blogspot.com/2013/12/nfs-modding-toolkit.html?m=1. Read it So you can confirm it to yourself
Delete+
ReplyDeleteCan you releace the tool this year? :)
ReplyDeleteNo, we have wait few months.
DeleteAnother new one?
ReplyDeleteNFS-Toolkit #6 - ???
download be ???
ReplyDeleteNot yet known dude :( I think it is going to be a long shot before he can release it since there is a lot of feature that being suggested and testing that needs to be done always check an update so you will know when will it be
DeleteAFAIK he is only a couple months away from releasing it.
DeleteCan you please publish the source code of nfs-toolkit?
ReplyDeleteHe has not even finished/released the toolkit,why is he going to publish the source code
DeleteHow can I download this mod
ReplyDelete1. it's a tool not a mod
Delete2. you can't, yet
Its not a mod,its a entire toolkit
Deleteand it is not released yet
You have so magic powers of something?
ReplyDeleteThis comment has been removed by the author.
ReplyDeleteShadows are missing in this map
ReplyDeleteNFS Carbon doesn't have a sun which means no realtime shadows, basically, there is no point in having shadow models when there are no shadows
Deletemake sense
DeleteUnderground 1 very much needed
ReplyDeleteUG1's map isnt finished in UG1 itself in the first place,why is he gonna add it
DeleteOh seems we can make dream to merge u1-uc worlds come true like ea was tried in nfs-world :)
ReplyDeleteU1 maybe,from U2 it is 100% possible.
Deleteif need for speed hot pursuit 2 could be supported :(
ReplyDeleteanyway good work
When download link will be availdable?
ReplyDeleteWhen it is finished and released
DeleteSir download link please
ReplyDeleteIt is not finished/released yet
DeleteWhen will you finish? :D
ReplyDeleteHe wants to make toolkit good,Not a rushed tool
Deletehow about doing nfs World Road in NFS MW
ReplyDeleteImagine 1 mile drags in ps without speed limiters 😍
ReplyDeleteWho i can download this?
ReplyDeleteWhen download link coming ?
ReplyDeleteHow to download this
ReplyDeleteNOSE PERO LO QUIRO DESCARGAR
Deleteit will also be possible to use nfsmw 2012????
ReplyDeleteThis comment has been removed by a blog administrator.
ReplyDeleteThis comment has been removed by a blog administrator.
ReplyDeletedownoalds
ReplyDeletehi every one I just start play mw 2005 again and start to mod it there so many mods is there a link do download the toolkit I want to extend the map tnx if any one can help
ReplyDelete