NFS-Toolkit #7 - Nevada Highway (ProStreet) to Most Wanted conversion

Next successful conversion, this time is one of the tracks from ProStreet - Nevada Highway. The police helicopter is doing quite well in the new map.









Comments

  1. Nice one :)
    But sorry to tell that I haven't played for 5 Months right now :(
    Maybe I'll play this again until end of February :D

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  2. I love this because the environment is so different than what the original game has

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  3. what about carbon to nfsmw,is that finish yet?

    im waiting for it

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  4. Can't wait for NFSU2 map conversion to NFSMW

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  5. next please burnout paradise, nfs the run, tdu1 and 2, Crash time 3 and 5 map conversion to NFSMW

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    1. Dude, please wait for releasing NFS-Toolkit and do them yourself. ;)

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    2. He will not add support to non-blackbox nfs games or any other games in general and if he will import the map from another game i doubt he will add support for it in toolkit and he will somehow rip it from the game and it wont be convinient,so i bet he wont do the conversion or you will be able to easily.

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  7. is it possible to merge 2 cities in one game , it will be interesting for example if someone wants to connect all cities of the previous parts into one to create Eliseu scale I have here to the article there is this idea to connect all of the city from the previous parts-for example although it's all carbon and to create the illusion of larger scale for example for a ride from the cops

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    1. You mean connecting cities of older/newer games together? Yes, you will.

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  8. Yes connecting cities from different parts, this opportunity is interesting because I am going to make a single map from all cities in one nfs

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  9. Can't wait moment when bayview converted to NFSMW or NFSC

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  10. or the games I mentioned in the comment will be done, in burnout paradise tdu 1 and tdu2 nfs the crash time 3 and 5 i will not do it, just wait if the user would be able to do it? I will be grateful convert nfsmw map you know

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    1. you can use any city from any game in any BlackBox NFS game as long as you got the model

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  11. Hello nfsu360!
    I Just Wanted To Know That How Much Time It Will Take To Convert Olympic City To Carbon?

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  12. Try to merge a few NFS maps for the next conversion. And damn,release it at last!

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  14. I just wanted to say, thank you for what you are doing. This tool you are working on, seems to be one hell of a beast! Got a few questions though...

    Which games will be supported? You said in one comment that Pro Street has lower priority for you, but how about older titles? And does NfS World fit into this? It uses maps from older titles, but I'm not sure if it was made on the same engine. Also, will it be possible to add map files from custom files? If so, that would open whole wide world of new possibilities!

    Another thing that really makes me curious - is NfS Toolkit only about maps, or also other parts of the games, like cars? And if yes, will it be able to add new cars, as new cars, without the need to replace the old ones?

    Can't wait to see the tool availible to use, even though I never really made any mods to NfS MW, I used to play it a lot as a child. It brings so much nostalgia... Keep up the good work kind sir, I wish you the best of luck!

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    1. NFS World was based on Need For Speed : Carbon's game engine ( a modified version of it) so you should be able to import the NFS : World map.

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  15. Good luck, I could get bored with this waiting and pathetic doing it date, we know the implementation of the term tools given fashion, textures for nfs m in 2005 without change would be:
    1.Mods Car
    2. for example, a snow mod and a hike on a map interesting in which place on the map I would race with Razor it would be epic and interesting speech to the carbon map in the nfs m style in 2005 and also others.
    3. The previously mentioned games in the commentary - Crash Time 3 and 5, then TDU1 and TDU2, then NFS THE RUN and WORLD, Burnout Paradise. And that would be enough Thanks to the success of the assembly.

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  16. Is it possible with this tool to finish the unfinished roads in need for speed world?

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  18. Unfortunately, as much as it would have sounded true, but nfs360 abandoned his project NFSToolKit... =(

    PS: Sorry my bad English... =(

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    1. This comment has been removed by a blog administrator.

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    2. Don't listen anyone but nfs360u

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    3. NFS-Toolkit will be finished and released

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    4. You probably thought that since the toolkit has been in development for months and hasnt been released yet,doesn't mean that he abandoned it,he's still working on the project since its not a small project,its a big one that will take time.

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  19. R.I.P Nfs 360 the Unfinished Project "NEED FOR SPEED " convert all maps to the old and new game

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    1. The project ain't dead,he already wrote that its not dead in the reply to the guy who said he abadoned it,its not dead/abandoned,he's the legend who is still working on the tool.

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  20. NFS-Toolkit will be finished and released. It is very possible that an early version will be released that will support couple of games then other games will be added with updates. A lot depends on how difficult it will be to add support of collision format for Undercover and World.

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    1. nice to hear :D i hope those logs from the early versions helped!

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    2. how much time it will take to notify you about the download tool I mentioned in the comment that you can do the NFS MW 2005 map conversion:
      - convert the NFS WORLD style map NFS MW 2005
      - Games I mentioned about Crash Time 3 and 5, then TDU1 and TDU2, then NFS THE RUN and WORLD, Burnout Paradise . You can do it, please, I hope it is possible.

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    3. 1.It will be possible to convert the NFS World styled map to Most Wanted (atleast I think so)
      2. None of the games you mentioned like crash time 3 will not be supported by this tool and if you want to still get the map you will somehow to rip the map from the game in .obj form,and do other things and import it to the tool.

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  21. How long will it take you to complete the project and insert the tool to download from the website? will you finish this year, will it be available in December this year? tell me let me know. I'm bored of waiting nfsu360

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    1. Man, calm down, why are you so desperate?! Just wait and relax, the tool will be released when will be finished. We don't give a shit about you cause you are bored about waiting. You have to wait, if you don't, make your own tool.

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    2. It's not something small,he will take time but im confident that he will release it this year,probably in a few months or so? Who knows.

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  22. ok no problemo I will not do it because I have no experience and I do not want to do it, but I do not want to, but let me know, sorry for the hurry, I have questions about whether this tool will come and everything will be in the game in the same way as in nfs in 2005. In the game, 100% well-known races, etc. Will you be able to race with the police and computer, how is it OK, and what about textures and car mods? whether it will remain unchanged

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  23. NFS-Toolkit v0.1 Q2-Q3/2018 or Q4/2018 ?

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  24. It's hard to estimate because reverse engineering of game's formats is very time consuming but roughly estimate is about 2 months.

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    1. You mean 2 months for the release or 2 months more to add support to another game (I guess NFS : Undercover)?

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    2. Also do you have a expected release date for NFS - GlobalEd? Or is it a part of toolkit.

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    3. 2 months for release. NFS-GlobalEd won't be a part of first version of the toolkit. It will be added later.

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  25. which games will support NFStoolkit early version? (ex.NfsToolkit 1.0)

    NFS Most Wanted
    NFS Underground 2
    NFS Carbon
    NFS Undercover
    (only modeller,map importer/exporter)

    What I've seen from the pictures and old posts.
    or something else?

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  26. I have an important question, the first part is what you intend to put into what will be responsible, because the second part is NFSglobalED, for what these tools will answer the map or city in the sense of the first set of tools when you add the second part so you confirmed the comment how much it will take it's up to you to insert the second part of the tool


    I'm curious

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  27. yey more potential to freeroam

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  31. thanku my friend I have a question for you, will you be able to do the next projects as you finish, I mean in the commentary I exchanged the games and would you like to do, I like these games and I'm curious how to come out with the next game:

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  32. - convert the NFS WORLD style map NFS MW 2005
    - Games I mentioned about Crash Time 3 and 5, then TDU1 and TDU2, then NFS THE RUN and WORLD, Burnout Paradise . You can do it, please, I hope it is possible.

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    1. I will not convert any of the mentioned non-EAGL games. When the tool will be available then you can try convert them.

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    2. Man he is the developer of the tool. He is making it to LET YOU convert any maps to the games that are going to be supported. If you wanna play those maps in MW or anywhere else just wait for the release then make it yourself or wait again for someone else to make it.
      And BTW you can find answers for most of your questions in previous posts and their comments,check them out!

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  34. if the first tool appears for download, what exactly will we be able to do?
    1. A typical car ride around the city of Palmont city Carbon is on the video
    Will it be possible to compete, eg. Race, races, Black List is 100% of the game. Is the date of the release of the tool available for download on the website June 30, 2018 or other?

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  35. Release? probably later.... September/October?
    The release date is still postponed.
    I wonder is not to issue an early version which will support only 2 games. (Most Wanted & Carbon)

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  37. Will the NFS-Toolkit include any sound editing tools also?
    I only ask because I managed to change the BNKl extension in the ABK_Insert.exe from either Zenhax or Xenhax (not sure which one the .exe came from) to S10A, the codec used on Carbon. But I'm having a bit of trouble. When I go to port the .wav file into the Carbon .abk file, it gives this, for example, in the case of ABK file -> wav file -> sample number to replace:
    ABK_insert.exe ccar_tranny.abk car_tranny_03.wav 1
    car_tranny.abk Sounds: 0
    Not sure whats going on...
    I've been wanting to port the NFSMW transmission whine sound to Carbon, because I remember Carbon on PS2, Gamecube and Wii used the transmission whine from Most Wanted.

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  39. the tool will only come to download at the end of the year 2018 anyway?

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    1. No eta mate. Be patient! I'm excited too. It comes when it's ready. He don't wanna make sh#&@. :)

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    2. nfsu360 said release in June-July, calm down and wait)

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  40. were the link i need to downloed this map

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  41. Pretty sure that was an underestimate. Give him a couple more months

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  42. Thank you very much for writing such an interesting article on this topic. This has really made me think and I hope to read more ---. I want to share something here. Just visit https://www.turbolts.com/.

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  43. How long will it take until December 2018? waiting takes a long time? specifically

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    1. PLEASE stop asking when the toolkit will be released. We do NOT know. All we DO know, iirc, is that it will be at the end of 2018. Repeatedly asking about a release date is not going to get you anywhere. Plus, I'm REALLY starting to get irritated by this.

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  44. Дмитрий Соколов you fucking asshole false information you give and mislead

    It was predictable I am very curious what next projects will NFS360 do? eagles games studio can support map NFS WORLD it would be nice to map nfs world convert nfs m in 2005 style you could ride in the old style Most wanted in nfs world all roads on the map

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    1. You should read the other comments just to make sure your question was answered

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  45. how to get this?i want to download this
    please tell me how

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  47. i have been visiting this blog for a year now hoping to one day find that the toolkit or palmont 1.0 has been released... but no progress.. please mr. nfs 360... tell us the release date or month of the toolkit

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  48. So what is the progress of the toolkit? It has been a while since we got an update on release time frame.

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  49. it seems this guy aboundoned the project or he's probably dead coz he is no where to be seen

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  50. I hope you didnt abondon this, please we really need this or the NFS modding will die :(

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