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when i try to compile it says "Loading geometry: simca.obj ERROR: Indices count for CAMARO_KIT00_BODY_A exceeded 65536. ERROR: Compilation aborted." what does this mean?
New features and improvements in this release: Many fields now have names instead of just numbers Automatic insertion of new line at the end of the ScriptEditor New Collection Editor fully integrated with the ScriptEditor Improved Find function. Added the possibility to search in Nodes, Fields and Values Added ability to configure visual and collision model in the MODEL field Now the ModScript supports checkboxes and radiobuttons. It allows to select which features of the mod will be installed. Mods are not now installed automatically but only after clicking on the Install button. Fully supported 64-bit hash algorithm (Most Wanted) Dark Theme minor improvements Added new hashes and many minor improvements Issues fixed in this release Incorrect expansion of base fields outside the range, for example: resize_field pursuitlevels heat_06 cops -100 Shifting sound disappeared after the database was saved (Most Wanted, Carbon) Camera issue in a...
finally waited, cool!!! Thx!))
ReplyDeletenfsu360, what about the paint shader?
ReplyDeleteMrEverest, CARSKIN
ReplyDeleteAnd the texture?
ReplyDeleteMrEverest, I don't know, standart ProStreet models use texture CARBONFIBRE_PLACEHOLDER, on new cars it work but with bugs.
ReplyDeleteI have a problem with the compiler geometry. When saving file, the compiler is closed. What could the problem?
ReplyDeleteI it possible send project that you compile. I will check what is wrong.
ReplyDeletewhen i try to compile it says "Loading geometry: simca.obj
ReplyDeleteERROR: Indices count for CAMARO_KIT00_BODY_A exceeded 65536.
ERROR: Compilation aborted."
what does this mean?