NFS: Undercover ModTools

Work on this version of tools has been resumed. Stay tuned for more information :)

Comments

  1. Nice to hear that, good luck in developing.

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  2. You da man! keep up the good work. Glad to see this, I'd love to have a modded car for that big open world.

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  3. It's very good news! I like highway races in NFSUc, but what about NFSU2 Map Editor? What about exportnihg map? I want convert it to GTA SA or IV.

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  4. Glad to here that, a reason to play Undercover more often :D
    And I am patiently waiting for NFS-VltEd :)

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  5. What about a guide on making cop cars & a locking feature to protect mods from theft?

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  6. Locking a mod is pointless since anyone can rip a model using 3d ripper dx on a pc. This is not an unknown program.

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  7. One more thing, can you please raise the maximum poly count? My scratch Cadillac STS-V has 150000 triangles. and would love to replace that stupid CTS-V.

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  8. Hello I am V12-POWER from NFSCars.net.

    I have a small suggestion, which I think that NFSMW and Carbon are lacking; It would be a tool (like TexED) but instead of textures, you can make it to read .abk and .gin sound files.

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  9. To replace engine sounds, I think many, many people will make good use of it (Im included)

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  10. hi good work, no news???? tnks

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  11. How to get the model cars from NFS Pro Street?

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