NFS-VltEd v1.1 Released

New features:
- ability to load the following files: globalmemoryfile.bin, attributes.bin, fe_attrib.bin, gameplay.bin & gameplay.lzc (except NFS:ProStreet and NFS:Undercover)
- added new decoded hashes (thanks to Robin'7t4)
- dark theme (optional)

- support for NFS:World
- added list of modified values that allows to view and switch between them

Download the latest version here

Requirements:
  • Microsoft .NET Framework 4.5

Comments

  1. hey nfsu. Want to discuss something more privately and clearly cuz blogger won't do. Mind you email me or giving me your email address? mine's teamlotus3@gmail.com

    ReplyDelete
    Replies
    1. hi V12-POWER, my email is: nfsu360@gmail.com

      Delete
  2. hey nfsu, forgot to say that I have emailed you few days ago, just a heads up in case you didnt see it.

    ReplyDelete
  3. Is posibile to edit exported .nfscg, for example when i export chassis gallardo balboni and i wanna to import for other cars, like example audi r8 v8, but in .nfscg replace existing chassis for gallardo balboni, not R8 V8 which i selected, how can i make, because take so long to edit all values.

    ReplyDelete
  4. Not sure if this is the best place to mention this - if there's a place where you're accepting decoded hashes, let me know - but, the hash 0xa50090c9 in Carbon decodes to "exhaustaudio", according to vltedit and a not-difficult guess.

    ReplyDelete
    Replies
    1. Yeah, I also want to know if there is a place to post decoded hashes, an email or something like that.

      Delete
  5. I wish in a Carbon/MW map editor, like the stopped project for U2

    ReplyDelete
    Replies
    1. i recently extracted geometry files from the tracks in nfsc. maybe nfsu360 can solve this

      Delete
    2. I haved downloaded a mod that makes it look like that I have the map from world. It only show if you press on the map button not the map in the corner.

      Delete
    3. You Extracted Geometry Files from Tracks of NFSC? HOW DID U DO THAT? I NEED TO KNOW!!!!!!

      Delete
  6. Can't download it, it says is a corrupted file.

    ReplyDelete
  7. nfsu, its me again. I have more info on the subject we talked 'bout if you need.

    ReplyDelete
  8. I open the winRAR and the following message ...
    "The file is in unknown format or damaged"
    What would that be ?

    ReplyDelete
    Replies
    1. https://drive.google.com/file/d/0B4_cJvEnv97NR2tKZGNxX3BGSTg/view?usp=sharing

      Fixed download !!

      Delete

  9. Does anyone know where to find data from NFS World Performance Parts?


    I did not want to find out all values that I would need a century.
    I do not know how every car 12 values of performance data.
    Data can be found in the ingredients Pvehicle> default> Cars> racers> Exotic / muscle / tuner /> name of car> 0x55B54322 for Top Speed> 0> value visible
    1>?
    2>?
    3>?
    0xA2E2BBBE for Acceleration> 0> value visible
    1>?
    2>?
    3>?
    0xD280A1F4 for Handling> 0> value visible
    1>?
    2>?
    3>?

    ReplyDelete
  10. This comment has been removed by the author.

    ReplyDelete
  11. https://drive.google.com/file/d/0B4_cJvEnv97NR2tKZGNxX3BGSTg/view?usp=sharing

    I reupload file, fixed zip !!

    ReplyDelete
  12. Replies
    1. Look on YouTube. Try that b4 commenting next time OK?

      Delete
  13. Please NFSU360 add file support Commerce.bin, file has the same architecture as attributes.bin. Both sets have internal extension "VPAK".
    Through Vlt-ed program.

    ReplyDelete
    Replies
    1. Commerce.bin is a set of games NFS World.

      Delete
  14. How does one go about decoding hashes?

    ReplyDelete

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