NFS-ModManager v2.1 released


Unicode path names are now supported.

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Comments

  1. This comment has been removed by a blog administrator.

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  2. you can share the hash lists inside the nfs u2 models and not those of the toolkit

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  3. creating map nfsmw nevada highway

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  4. mapa de losa venturas NFS Carbon 2005 need for speed please
    GTA SA :)

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  6. Man I don't know if you read this. Can you make a program to modify sounds from .tmx files? NFS World uses that format.

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  7. Hi NFSU360, I'm going to attempt to convert the map from Need For Speed Most Wanted 2005 into the racing sim Assetto Corsa.
    My question is, is it possible to import the entire map of MW into Blender? I would need to export it to an FBX 2012 format, to then later import into other programs.

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  9. Can there be a feature where you can turn on and off which allows you to launch the game with speed.exe instead of modmanager.exe?

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  10. Hey, do you think you can help me? I'm making a wing pack, but you can't paint them

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  11. hello there! Is that possible to make your programms for linux? Or can you share open code of programms? I can compile them to linux. Thanks

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  12. Launches an update of the cartoolkit and removes the detail limiter, many triangle error appears in the modeling of the car

    Please!!!!!!!!!!!

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  13. What is the latest generation of nfs that can use this mod?

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    1. the app supports NFS: Underground 2, Most Wanted, Carbon, ProStreet, Undercover and World Online

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  14. I apologize for the question not on the subject, but still: How do I get the texture out of the NFS Underground 2 (PS2) texture files? Not one version of NFS TexEd does not want to do it... =(

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