NFS-Toolkit - NFS World support

NFS-Toolkit now supports NFS World.










Comments

  1. :O
    Now THIS, is an ABSOLUTE dream come true! :D
    This is amazing! Nice work, nfsu360! Keep it up!

    ReplyDelete
  2. Now undercover left then relase oh hell yeah 😎😎😎

    ReplyDelete
  3. Thank you. Just...thank you. i will create a new religion and you are my god

    ReplyDelete
  4. Hello, I work in a simulator called Assetto Corsa and I would like to use all the 3D models of the NFSC Canyons to convert them to this game and drift with friends and have a good time

    If you can, would you send me some obj files? My Facebook is:
    https://www.facebook.com/leandrobernal123

    ReplyDelete
  5. Toolkit seems to be very bery close to the release. AND I CANNOT WAIT FOR IT :D

    ReplyDelete
  6. When will be the toolkit released?

    And when will be it available for download?

    ReplyDelete
  7. EAGL 1.0
    NFS Hot Pursuit 2 = ? not seen
    NFS Underground = ? not seen

    EAGL 2.0
    NFS Underground 2 = ok

    EAGL 3.0
    NFS Most Wanted = Ok
    NFS Carbon = Ok
    NFS World = Ok

    EAGL 4.0
    NFS Prostreet = Ok
    NFS Undercover = ? not seen



    ReplyDelete
    Replies
    1. From what I saw somewhere, nfsu360 had screenshots of WIP support for NFS Undercover. I don't remember where I found them. It was probably on his Google Photos.

      Delete
  8. i hope you could repear WIP streets in nfs world map >__<

    ReplyDelete
  9. OMG , amazing hard job. How can you download this tool?

    ReplyDelete
    Replies
    1. ToolKit being developed. possible release will be in 2018

      Delete
  10. Well, very well done job! Hope you will get some more progress as well. Take a time to it. Better to make a good product on long time, than a bad on short time. Good luck!

    ReplyDelete
  11. Matthew Saunders30 September 2018 at 16:46
    From what I saw somewhere, nfsu360 had screenshots of WIP support for NFS Undercover. I don't remember where I found them. It was probably on his Google Photos.

    link?

    ReplyDelete
    Replies
    1. I don't remember the link, unfortunately. If I find it, I'll give it to you.

      Delete
    2. I remember seeing pictures of experimental mesh mod of a tank on nfscars.net, but I can't find the post anywhere on the site anymore. it was years ago

      Delete
  12. I made a Ford Fiesta ST for prostreet however the game is bugged, every time I finish a race the game either freezes or hard crashed. If we could get support for Undercover I'd be more than happy to port my mod from PS to UC. Keep up the amazing work nfsu360!

    ReplyDelete
  13. Hello! Do you know a tool to see the entire map or parts of it including texturing like in this editor?
    All I need is to see how the game is made (any NFS), how textures are used and how road is constructed.
    Please help me, im not the best at modding or ripping, if you know a technique or editor.

    ReplyDelete
    Replies
    1. They used splines to bend the road shapes. The map wasn't streamed. They've used LODs for performance. Or if they've streamed they've streamed entire blocks of map. It's mesh based. You can see it if you use the Extra settings mod's free camera. If you go far top down then you only see the LODS. That's why nobody ripped the map yet with 3D Ripper DX, or Ninja Ripper. It's useless.

      Delete
  14. I never played NFS World. Out of curiosity, can you drive from Rockport to Palmont directly in that game or do you have to "switch" between being only in one city or the other?

    ReplyDelete
    Replies
    1. It's a complete map. The citys connected by highways. So you can drive directly to another yes. :)

      Delete

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