With the NFS:U2 Geometry Compiler you can create a fully functional mods for NFS Underground 2. You can make all customizations for the cars: vinyls, decals, neons, engine styles, trunk layouts, trunk components, hoods styles, bumpers, side skirts, body kits, animation for trunk, doors, hoods - working. But it is possible to make a car without these futures. Conversion without customizing parts is much easier. NFS:U2/MW Texture Compiler - it's a tool that allows to create a texture.bin file from .dds files. It supports NFS: Underground 2 & NFS: Most Wanted. DDS file must be compressed as DXT 1 or DXT3. Long names are also supported. NFS-DataEd for NFS: U2 - with this tool you can fix wheel positions for your addons cars and also you can assign 'Manufacturer logo' to your car. You can import exported files using NFS-CfgInstaller. You can provide NFS-CfgInstaller with your own mod package to allow install configuration data. Download the latest version here ...